| Widescreen Gaming: How To Set Up Your Video Card |
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Page 4 of 4 Pros and Cons Native Widescreen Pro: Sharpest, clearest image possible Centered Output Pro: Sharpest, clearest image possible Scaled Image (stretched) Pro: Fills the entire screen; could impress grandparents and dogs Scaled Image (fixed aspect ratio) Pro: FOV and image is shown the way the developers intended All in all, I have to say that a fixed aspect ratio scaled image is the next best thing to a native widescreen resolution in games. If I were to give each style a score of 1-100, with 100 being a perfect image (native widescreen), I would have to give fixed aspect scaling a score of 75. Stretched scaling would get a 40, and centered output, because of its small size, would probably get a 65. Now keep an eye on our Widescreen Games Database . If you know of a game that works in widescreen, drop us a line! If not, well at least you know what mode to choose. My only hope is that more developers realize the potential that is being wasted by not offering correct resolutions and field of view. My theory is that with the progression of widescreen displays being favored for console gaming, it will eventually leak over to PC gaming, where more and more gamers are using widescreen monitors as their first LCD display.
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